camera -5 5 3 1 ambient 1 1 1 { translate 5 8 5 light .4 .4 .4 } { translate -5 8 5 light .4 .4 .4 } { translate 0 2 5 light 1 1 1 } // face { scale 1.2 1 1 surface 1 .3 .3 .1 1 100 object sphere-3.txt } // nose { translate 0 .1 1 scale .15 .1 .1 surface .8 .8 1 .1 1 100 object sphere-3.txt } // left eye { translate -.4 .1 .9 scale .11 .1 .1 surface .2 .2 .2 0 0 100 object sphere-3.txt } // right eye { translate .4 .1 .9 scale .11 .1 .1 surface .2 .2 .2 0 0 100 object sphere-3.txt } // mouth { translate 0 -.3 .7 rotate x 25 scale .8 .5 .4 surface .8 .8 1 .1 1 100 object sphere-3.txt } // slit { translate 0 -.35 1 rotate x 15 scale .01 .35 .15 surface 1 .2 .2 .1 1 100 object sphere-3.txt } // left ears { translate -.75 .65 -.2 rotate z 30 scale .4 .4 .3 surface 1 .3 .3 .1 1 100 object sphere-3.txt } // right ears { translate .75 .65 -.2 rotate z -30 scale .4 .4 .3 surface 1 .3 .3 .1 1 100 object sphere-3.txt }