main page>cg station>rendering pipeline

Next
Prev

Definitions

Chapter 2: The Basics

Definition

Here are some terms you should be familiar with when dealing with computer graphics. These are simplified (and possibly inaccurate) definitions, but they are enough to get you started:

Scene
A scene is the picture you are creating. In the most basic sense, a scene consists of objects, some light sources, and the camera.
 
Objects
Objects are the things in your scene. Complex objects are made up of basic objects called primitives.
 
Light Sources
Light sources in a scene define where the lights come from. If there were no light sources, your scene would be black and you wouldn't see anything (well, not really but this assumption simplifies things).
 
Camera
The camera defines where your eyes are in the scene, it defines where you are and what you are looking at.
 
Rendering
Scenes are normally stored as instructions so before you can see the scene graphically, the computer must draw it. This process is called rendering.
 
Rendering Pipeline
The rendering pipeline is the set of steps involved in rendering a scene.

 

Links

Top of Page

Link Exchange Fast Counter