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cg
station
introduction
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Chapter 1: IntroductionWhatCG Station is provided as a tutorial for people learning to program 3D computer graphics. It is intended to be a supplemental source of information to be used along with a formal computer graphics course.
HowThe information presented in CG Station are some of the things I learned in my Introduction to Computer Graphics course at Simon Fraser University. The project for that class was to write a scene language program that read commands from a textfile and render the scene described by the commands. In this tutorial, I will go through the steps of building this program from ground up, discussing the concepts and algorithms along the way. I will not be providing any source code.
WhyWhen I was writing the scene language program I had a lot of difficulty examples, so I am putting up this tutorial in the hopes that it will a struggling graphics newbie. When going through this tutorial bear in mind that I am note a graphics expert, so a lot of the things I say may be inaccurate or incomplete (hehe). You should be reading a textbook and using this tutorial to see how some of the concepts are implemented.
About the AuthorTo find out more about me, click here to go to my About Me pages. If you find this page useful, please send me an email to let me know! Comments, suggestions, complaints and any other feedback is welcome. My email address is ying @ zippydesign dot com.
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